Technical Artist
meta platformsLos Angeles, CA
$95,000/year
APPLY (opens in a new tab)Responsibilities:
Create and maintain a wide array of existing workflows and tools Partner closely with art, engineering, user-experience, product management, and other teams to develop content in modern real-time environments Design, manage and maintain the content pipeline from asset creation through deployment Quickly innovate and solve issues with cross-functional teams Ability to collaborate and iterate based on the team's evolving needs Minimum Qualifications Experience in game development, realtime rendering, or the tech industry Experience with Scripting like Python, C# Experience in character technologies Familiarity with DCC tools such as Maya Familiarity with game development engines such as Unity, Unreal Experience collaborating on multi-disciplinary teams Experience with real time asset implementation and optimization techniques Experience communicating across team members including engineers, artists and production staff Preferred Qualifications Experience building tools, plug-ins and designing workflows for content production Comprehensive understanding of how to build content for real time performance Experience with animation system Knowledge of emerging technologies & AI technologies $95,000/year to $152,000/year + bonus + equity + benefits Individual pay is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base salary, Meta offers benefits. Learn more about benefits at Meta.
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Level
Senior L5
Salary
$95,000/year
Location
Los Angeles, CA
Occupation
Artists and Related Workers, All Other
Industry
Software Publishers
Posted
yesterday