Graphics Software Engineer
johns hopkins applied physics laboratoryNorth Laurel, MD
$140000 - 190000 per year
APPLY (opens in a new tab)Graphics Software Engineer
johns hopkins applied physics laboratoryNorth Laurel, MDLead L6
APPLY NOW (opens in a new tab)$140000 - 190000 per year
Develop and maintain high-performance graphics and rendering software for electro-optical and infrared simulation applications. You will design rendering methods, optimize GPU and shader performance, debug complex software issues, and collaborate with multidisciplinary teams on national security systems. Develop multispectral rendering methods for electro-optical and infrared applications grounded in physical phenomenology. Contribute to user interface, continuous integration, and other codebase features beyond graphics. Optimize applications and shaders for latency and throughput. Diagnose graphics, performance, memory, numerical, and integration issues in Linux or Windows. Lead graphics technique selection, implementation planning, code quality, testing, and maintainability. Collaborate with engineers, scientists, and analysts and communicate technical approaches, progress, and results. C++ Vulkan OpenGL DirectX GPU programming Shader optimization Rendering pipeline design Real-time rendering performance analysis Graphics pipeline profiling 3D geometry and linear algebra U.S. citizenship Ability to obtain a Secret security clearance
Matching similar jobs
Level
Lead L6
Salary
$140000 - 190000 per year
Location
North Laurel, MD
Occupation
Software Developers
Industry
Software Publishers
Posted
today